Pinned ideas that may be added

There is a multitude of things suggested to be added, that have a good chance to be in the full release. These include the following:

Race: Worthy "Humans that were born with an unique birth mark that gives them unnatural abilities. So far it's origins are unknown, and is assumed to be a mutation. Doesn't explain why a mutation would grant them such unique abilities though..." Day 0 Passive: Birthmark - On your right arm there will be a dum lil symbol indicating your race. The Art of Combat - You gain weapon exp 1.5x quicker than normal, which can heavily help with progression. No day 0 actives Day 2 Passive: Alignment Check - When mana is charged, you gain the ability to sense both your alignment and the alignment of others in a form of Aura. Aqua and White auras indicate that the person is orderly, while red and black auras indicate chaotic. Day 15 Active: Overdrive - At the cost of temporarily losing your birthmark (and by extension your passives) for like a day, you gain an insane stat boost for a few minutes. However, after the stat boost ends, you're kinda pathetic, as you lose a small bit of damage, but A LOT of defense (you can die in a single basic combo), and basically have to go into hiding until you get your birthmark back.

City of Raindrops Notable features - Houses reach to the top of the cave - The cave has area's in which leads down to an even deeper part - Stalactites dripping water (Plenty) - Deep down holds a bar where thieves and criminals meet - Each level (Up to you how much) holds a more lower class living the lower it goes

New ape race for exploiters (This is a race for exploiters who have been found out but still want to play) if you try to talk it will automatically say “ooga booga” to show that you’re a stupid fucking ape. You walk on 4 legs because you’re a stupid ape, this means that you cant use weapons. On day 15, you start walking on two legs, but because you’re a primitive dipshit, you fall over occasionally. This immediately kills you because you cracked your thick ass skull on the ground. You can only eat bananas. Bananas don't spawn. There is a new npc called the exotic hunter, he pays 50 silver for a monkey pelt. (you get this by killing and gripping apes) If you ever try selling anything, the trader will say, “Why is there a stinky ape here?” they will give you 1 silver for every trade (this also applies to selling in bulk, or trying to bypass by selling one trinket at a time) When trying to make potions, they will always blow up. They can't obtain mana because apes aren’t smart enough. When a spell is cast, their tiny stupid brain is immediately impressed. This leads to them holding still and walking into the spell. They only get one life. They get a slight climbing buff, and can climb without mana, they can't train this and the “slight” actually rockets them into the sky, this shouldn't mean anything to them because they fly alot, if they find a way to bypass this, this only lasts for 1 second. All combos have only 1 attack because you’re an uncoordinated, bumbling fuck.

Artifact Idea: Flux Cloak -Grants you 1.3x mana, 1.2x speed, 1.5x climb, 1.1x regen. Stacks with your armor but the hp decreases. Ex: 1.9x hp goes down to 1.75x hp. Appearance: Same shit as regalia except its a very light blue and not ur mana color.

Give the map maybe 4 - 5 major sections.. If the game has some mechanics like rogue then A Some sort of Hubs like market places etc (i.e sentinel / oresfall) A Forest (Deepforest too maybe)- Staple hub, maybe 1-2 teachers or something, but mostly a player meetup place A Desert - Place to find certain teachers/materials/enemies A sky Area - Not just a castle Tundra - Tundra, high risk, higher difficulty enemies Underwater area - For a certain class maybe, find some enemies there etc every place should have subsections i.e sanguine shrine or sunken etc etc, a lot of work ik but that sounds like a very good and fun map if its expanded on like rogue

Race Suggestion Aronian Appearance: Light blue skin, White hair and pitch black eyes, has an albino variant with dark blue eyes. Abilities: Cold resistance - 1.35x resistance to ice-related moves and spells Fire vulnerability - 1.15x vulnerability to fire Cold affinity - all ice-related moves and spells deal 1.25x more damage and apply 1.15x more cold Melt - activates when Aronian's at sweating temperature, when this happens you'll take 1.15x less damage but deal 1.17x less fist damage and walk 1.2x slower, when you enter a colder area as a molten you'll get cold 1.5x faster than normal Progression: Day 5 - Blizzard (Active) When used, the user will stomp on the ground and do a medium-ranged AOE attack that deals low damage but stuns for 0.30 seconds more tha normal, 15 seconds cooldown. Day 15 - (Passive I couldn't find a name for) Increases cold resistance to 1,6x Increases blizzard's range and stun

Race suggestion: Gnome Appearance: Much like a garden gnome, but mixed with a human look. -Random hat color. -Random shirt color. (Normally red) -Random pants color. (Normally blue) http://mobileimages.lowes.com/product/converted/457618/4576184.jpg +++++++++ Active: Clay Formation // The Gnome hardens itself, putting a slight shade of whatever color the ground is on it. + 15% damage resist - 15% speed - has a 1 min 30 sec CD Active: Solidify // Obtained on day 20, the Gnome can harden completely for 7 seconds, being invulnerable against only Physical attacks until the effect ends, The gnome is unable to attack during this period, but can move. + Invulnerable to DMG for 7 seconds - Is unable to attack for 7 seconds - has a 3 min CD +++++++++ Lore: The Gnomes are an advanced species familiar with the ability to use the earth's materials to their advantages. They are typically adept blacksmiths, but there also the occasional bakers. They are not exactly the most polite people around, typically telling people who are not gnomes to bug off their property if people are trespassing, although they try to stay out of fights if there are no other gnomes around. These gnomes will often stick together, as they are more powerful in numbers than singles. They will typically forge their own weapons, rarely considering buying a weapon made by another race other than their own.

"Widow" Race Inspired off the black widow spider Appearance: Spider eyes, Spider legs on back (Back accessory:697784157) Ripped clothing when freshie. black hair. Abilities: (p)Faster climb- 1.3x. stacks with armor (p)Devour- Eats instead of grips, gains back lost hunger and gives attack buff for 2mins.( Maybe stacks?) (p) 6 Extra eyes- Unable to be blinded (p) 6 Extra legs/arms- Can break legs, but barely slows down player. Can break arms, but barely slows climb (p) Sticky Fingers - Can't fall off walls unless hit by a heavy attack. Can stay on wall but only in one place without being exhausted/run out of mana (a)Hunt- Shoots a web in a straight line infront of the player. stuns whoever is hit by it for 1-2seconds Race progression. hunt and devour another widow 3-5 times for faster climb and ability to aim your HUNT day 10, gain m2 of hunt. Ability to Lunge forward and wrap your enemies in a web. Unable to change direction after lunging. (updated)

Class Magic - Orderly/Blessing Super Spirit Conduit Magic users that use their own body as a gate to the world of spirits, allowing them to summon and command spirits to attack for them.

Race Gorankey (Idk, Gorilla + Monkey) Appearance: They are shorter than normal covered in fur except for the face and chest, the color of the fur is Black - Grey - and Rarely Orange, Their skin is a slightly dark grey, and they have tails corresponding to their fur color A race of jungle animals that have the innate ability to swing through vines and climb around with ease Artifact idea: Lost Dagger The lost dagger is a artifact which adds a ghastly dagger in the users offhand. The lore behind it is that once there was a powerful thief that had all the wealth he could ever imagine and was more powerful than even the extremely powerful mages that ruled the land during the time. He was very cocky and had a power dagger, but he was also greedy. Once while robbing a town, he found a man chanting ghastly spells. He promised the man a better dagger, in exchange for his current one. Although all the power of the other one and how many times it saved him, he agreed. The man chuckled and gave him a new one. He then took the other one, enchanted it with his ghastly might, sending his soul into it. He then used it to slay the thief, and his soul left it, and the dagger was now with its ghastly appearance. If it accepts the user who grabs it, and can be very powerful. What it does is deals same damage as a dagger m1 and has a 25% chance of working. So once every combo you get a little extra damage. It takes no artifacts slot or anything and is really rare, and is an A-Tier item. basically casper the ghosts fvorite ganking item and an item that will tell you how bad at ganking you are

I'm bored, time for artifact Ideas. I'll be including how to tell if someone has that specific artifact (not including items that'd be similar to WKA or Azael Horns) (I'll also be rating them on a tierlist) Manticore's Tail - Attacks have a 30% chance of applying poison (stacks with over enchants, because its an artifact, not an enchant.) (( B- Tier) (Wrapped around the users waist like a belt.) ((Looks like a scorpion tail while an item) Angel's Eye - 10% chance of dodging any attack. ((A Tier) (The user has an extra eye, or maybe a few.) ((Artifact is legit just an eye.) Cerberus' Skin - Jumping into fire (NORMAL FIRE) or getting hit by a fire spell will heal you. ((B+ Tier) (Looks similar to a spider cloak when worn.) (Looks like fabric/cloth in its item form.) Griffin's Foot - No fall damage. (C+ Tier) (You will not know if someone is using this.) (Looks like a chicken or an eagle's foot while an item.) Dawon's Fury - Less health = more damage + chance to set people on fire with fist. When at 20% you deal a total of 2x damage and have a 50% chance for fire. (S+ Tier) (Looks as if they are wearing a type of tiger-skin clothing.) ((Item looks like a dying flame.) Hercule's Will - You very rarely take any stun/get knocked down by attacks. Basically super armor the artifact. (A- Tier) ((The user glows faintly yellow.) ((Looks similar to a spider cloak while its an item.)

"Golen heart" It would be a item that you may found, probally the same rarity as a artifact, this would be usable to craft a "golen rune" or something, it would make so u get the golens defense(about 1.1x + stacks with armor) and a new move that basicly stomps on the ground making every npc or player go up in the air, if used in mid air it would do the same but you would fall faster

None of this is confirmed, but some may be added. Credits for creaters go to: anghell, RM_Magenta djmitt4, MarshallXeno, DissySenpai Eczoe jvitor2018 kaneki_ken4004 drone444, for original source see #suggestions in the discord.